![]() ![]() (Sony has a history of making buttons confusing. I’ve lost count of the number of times I’ve had to take the headset off while I’m playing a game just to see what I’m doing. ![]() Despite having used the Pulse 3D for months, I still have no idea which switch is used to turn off the headset and which is used to monitor my mic, or which volume rocker controls the overall audio level as opposed to the game/chat mix. On the Pulse 3D headset, all of these controls are handled with buttons, switches, and rockers located all on one ear cup. Or you might want to mute your mic to make sure your trash talk isn’t coming through when you’re not squadded up with friends in a multiplayer game. ![]() Perhaps you need to adjust the volume, or if you’re in a chat, change the audio levels between the game and the other players. When gaming with a headset, there’s a lot of times when you might need to tinker with it without looking at it. Tom Caswell / InputĬomfort isn’t everything - function matters and this is where different design philosophies between the two products really reveal themselves. The band on the Xbox Wireless Headset looks and feels much better than PlayStation’s Pulse 3D. (Not surprising since PlayStation is its own separate business within Sony after it was spun out in 2016.) You’d think Sony, with all of its expertise designing ANC headphones like the critic-favorite WH-1000XM3/4, would have the upper hand, but alas, PlayStation seems not to have benefitted. This is not surprising since Microsoft also makes the very comfortable Surface Headphones 2, which sports a similar design. When picking a headset, comfort is just as important, if not more so, than audio quality, and there is no denying that the Xbox Wireless Headset is simply a more comfortable design than the Pulse 3D. The Xbox Wireless Headset is undoubtedly a more premium product than the Pulse 3D. The Pulse 3D has a dual-band solution, which lets you put it on quicker, but sacrifices a precision fit. The Xbox headset has a classic telescoping design, with the arms connected to the earpieces able to slide in and out of the top padded arch. While the headset also offers more padding in the ear cups, the biggest differentiator between the two lies in the headband. The Xbox Wireless Headset is undoubtedly a more premium product with a more solid frame than the near two-dimensional design of the Pulse 3D. I immediately noticed the differences as soon as I put on the headphones. ![]()
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